{
t.printStackTrace();
}
Display.getCurrent().syncExec(new Redrawer());
}

protected void simpleInitGame()
{
}

/** *//**
* 初始化游戏,实际上就是设置根节点,灯光等等
*/
@Override
protected void initGame()
{
rootNode = new Node("rootNode");
ZBufferState buf = display.getRenderer().createZBufferState();
buf.setEnabled(true);
buf.setFunction(ZBufferState.CF_LEQUAL);
rootNode.setRenderState(buf);
PointLight light = new PointLight();
light.setDiffuse(new ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f));
light.setAmbient(new ColorRGBA(0.5f, 0.5f, 0.5f,

